Take a look to the updates applied through regular maintenance on Wednesday, March 27, 2024. The patch notes were translated from Korean from the official website, so we apologize for any translation errors.
Update details
New 2-star dungeon in Paola’s Dimensional: [Slayer’s Canyon]
- A new 2-star dungeon [Slaughterer’s Canyon] has been added, featuring ‘Turka’, whose strength goes beyond the limits of the body.
- ‘Paola’s Dimensional Circle’, which was in the [Special Dungeon] menu, has been separated into the [Cooperative Dungeon] menu.
- The name of ‘Paola’s Dimensional Circle’ has been changed to ‘Dimensional Circle’, and you can check the dungeon that matches the difficulty level at a glance.
- Dates and boss monster information for dungeons scheduled for update have been added, so you can check the information in advance.
■ New 2-star dungeon [Slaughterer’s Canyon]
- A new 2-star dungeon, [Slayer’s Canyon] has been added.
: A new exploration codex has been placed in [Paola’s Dimension > Slayer’s Canyon].
※ The next new dungeon will be released on April 11th (Thursday) and April 24th (Wednesday).
■ Paola’s dimensional accessibility and notation
- ‘Paola’s Dimensional Circle’, which was in the existing [Special Dungeon] menu, has been separated into the [Cooperative Dungeon] menu.
: The notation ‘Paola’s Dimensional Circle’ has been changed to ‘Dimensional Circle’. - The [Cooperative Dungeon] menu has been improved so that dungeons that match the ‘Dimensional Circle’ difficulty level are displayed at once.
- Dates and boss monster information for dungeons scheduled for update have been added, so you can check the information in advance.
: Island of Blood Fury: April 11, 2024
: Torture Chamber of Screams: April 24, 2024
The levels of some field bosses have changed
- Sollant, experience points, and weapon performance have been adjusted according to level.
■ Field Boss
- The levels of some field bosses have changed.
: The boss level of dimensional space and guild raids has also been changed the same way.
: ‘Sollant’ and ‘Experience’ have been adjusted to match the changed boss level.
Boss | Before | After |
Morokai | Level 24 | Level 40 |
Excavator | Level 28 | Level 42 |
Chernobog | Level 34 | Level 44 |
Talus | Level 42 | Level 46 |
Malakar | Level 45 | Level 48 |
Cornelius | Level 48 | Level 50 |
- ‘Weapon performance’ has been adjusted to match the changed boss level.
Item | Item | Item |
Grand Aelon’s Sacred Bow | Chernobog’s Beheading Sword | Talus’s Resonance Staff |
Kowazan’s Killer Crossbow | Cornelius’s Explosive Blade | Aridus’s Voodoo Staff |
Malakar’s Lethal Crossbow | Ahzreil’s Demonic Blade | Morokai’s Corrupt Sword |
Minezerok’s Dagger | Nirma’s Corrupt Sword | Adentus’s Savage Blade |
Kowazan’s Twilight Blade | Excavator’s Mysterious Scepter | Junobote’s Destroyer Blade |
- The Peace Field boss omen pillar of light has been added to spawn in the field.
You can change your guild name through the ‘Name Change Form’
- A ‘guild name change system’ has been added that allows you to change the guild name.
- Guild name changes can be done in the [Guild] window, and only the guild leader who holds a ‘Name Change Form’ can change the name.
■ Added guild name change system
- A ‘guild name change system’ has been added that allows you to change the guild name.
: ‘Guild name change’ can only be done by the guild leader in the [Guild] window, and when changing the name, one ‘Name Change Form’ sold at the [Special Shop] is required.
- After changing the guild name, some items may not be reflected after some time.
: [Ranking – Confirmed Ranking] is reflected in the changed name of ‘Ranking Calculation Time’.
: The guild name can be changed every 30 days, and the name used before the change cannot be used by you or any other guild until further notice.
: The guild name cannot be changed if a local event, siege war, tax transport war, or guild occupation war (dimension stone/origin stone) is in progress in the world.
: The guild name of a nearby character may appear as the existing guild name, and will be reflected normally after moving to a location.
Some system and UI usability improvements
- A function to change the order of the main menu has been added, allowing you to change the order according to frequently used menus.
- The event editing function displayed in [Schedule] has been improved, allowing you to edit the entire content schedule.
- [Codex] – You can bookmark the codex you want right from the [Exploration] window.
■ Improved main menu usability
- A function to change the order of the main menu has been added.
: You can use the bottom main menu edit to place frequently used menus at the top or change the menu order. - The attendance register and PC room menus from the existing main menu have been deleted and changed to be visible by clicking on the icon on the left.
- A cooperative dungeon menu has been added.
■ Improved map function
- The event editing function to be displayed in [Schedule] has been improved.
: [Map] – [Schedule] You can edit the entire schedule in ‘Content Settings’ at the bottom.
: The edited schedule does not affect the ‘ongoing schedule’. - A button has been added to the map to hide the entire menu.
■ Improved exploration codex favorites function
- [Codex] – We have improved the ability to bookmark the desired codex directly from the [Exploration] window.
: The ‘Exploration Codex’ you have bookmarked will be displayed in Content Management, and you can have up to 20 ‘Favorites’.
■ Production
- A feature has been added that allows you to immediately use the materials you have using the ‘Selection Box’ during production.
- Improvements have been made to check the list of characteristics and probabilities that can be given to the target during production.
- When making ‘Rubix’ to a wandering merchant, it has been changed to consume the same amount of materials as the village NPC.
■ Personal relationships
- The limit on the number of ‘character blocked’ characters has been lifted.
: When blocking another character, any mail previously received from that character will also be deleted.
■ Combat/Operation
- Stellavision settings have been changed to auto-save.
: After changing the settings, press the Close button to save the changed settings. - Improvements have been made so that ‘mouse over target selection + attack/interaction’ can be assigned as a separate shortcut key.
: You can check in [Preferences] – [Shortcuts] – [Character] – [Behavior], and the default value is ‘Right-click’. - The staff skills [Frost Smoke Cloud] and [Chain of Salvation] have been modified to be used immediately upon input even while using other skills.
■ Battle Pass
- Last season’s battle pass with all rewards has been changed to be removed from the menu.
■ Other UI usability improvements
- Exchange
: We have added a search UI to the search condition pop-up, allowing you to search for options and a list of specific characteristics. - HUD
: Grade colors have been added to the equipped weapon information/weapon switch button so that you can recognize the grade of the weapon worn during play.
: The party token assigned to my character has been improved to be displayed at all times even when the name plate is hidden.
: The icon indicating [Dungeon scheduled for extinction] has been changed from a party icon to a cooperative dungeon-only icon. - Improvements to production and graphics
: The display of receiving blessings during attribute enhancement has been improved.
: The ‘Rare Almighty Parchment’ icon has been improved to be distinguished from the ‘Rare Parchment’ icon. - Preferences
: A content progress message display option has been added to Settings > Notifications > Content. - UI
: Content notifications have been hidden so that they are not exposed within the siege progress area.
: Changed the icon for a siege zone in the siege status panel to show an X when the siege zone has 0 loot.
: Changed character’s buff and debuff icons to only show up to 3 lines.
: Changed the left info tab to display a red dot when you can donate guild resources.
Gamepad usability has been improved
- The position/size/transparency has been changed to prevent the front view from being obstructed during combat and movement.
- A new filter has been added to target only specific player groups or monsters.
■ Overlay map
- The position/size/transparency has been changed to prevent the front view from being obstructed during combat and movement.
- Improvements have been made so that transparency can be set for each field and dungeon.
: You can adjust transparency in [Preferences] > [Game Play] > [Content] > [Overlay Map]
■ Attack target filter (only available in conflict zones)
- A new filter has been added to target only specific player groups or monsters.
: Targets other than user settings cannot be targeted in the world.
: When changing the target after locking on, you can only change within the set target.
[How to set attack target filter]
① You can select the desired target in [Preferences]>[Gamepad]>[Battle] options
: The default setting is “Players who can attack” and provides the same target range as the existing “Players only”.
Conflict Zone: Items under Attack |
Hostile Guild |
Watched Guild |
Feud Players |
Players who can attack (default) |
Elite and Boss monsters |
Resistance Contract Monsters |
Guild Contract Monsters |
Other monsters or objects |
② When you enter a conflict zone with a gamepad, an attack target filter will be displayed at the bottom of the screen.
: You can select one of No Restrictions (Default)/User Settings/Monsters Only.
③ While holding down LT(L2), press RT(R2) to select the second user setting.
: When “User Setting” is selected, the crosshair will change.
Common | User settings |
■ Error correction
- Fixed an issue where gliding was difficult when the player character was forced into the air.
- Fixed an issue where the notification mode did not end properly.
- Fixed an issue where emoticons could not be selected in chat.
Fixes
■ Skill error correction
- Fixed an issue where the two-handed sword skill [Blood Line of Devotion] could be used on party members outside of sight.
- Fixed an issue where the growth effect of the two-handed sword skill [Blood Line of Devotion] was not applied.
- Fixed an issue where two debuff effect icons for the dagger skill [Dagger Throw] were displayed.
- Fixed an issue where when the longbow skill [Mark of Hell] was reused and accumulated twice, if the mark applied first was removed, the mark applied later would also be removed.
- Fixed an issue where the effect of [Flawless Spirit] only applied to yourself when using the magic wand skill [Barrier of Grace].
■ Content error correction
- Island of Fear
: The fog has been modified to disappear when Kertaki is exhausted.
: The movement speed increase buff has been modified to be removed when Kertaki is exhausted.
: Fixed an issue where a player equipped with the ‘Wand of Aridus’ weapon would not move when using a geyser or being transformed during the battle with Kertaki. - Void Wasteland
: Fixed an issue where Shakalux could fight with Abolos entities.
: Fixed an issue where some of Shakalux’s skills could be avoided by jumping. - Exploration Codex
: Fixed the phenomenon of transformation being canceled in [Turane Ruins]-[Farewell]. - Adventure Codex
: [Chapter 9: A Pact of Fire and Darkness] – In [Find Benny], the issue where rain fell on the bottom of Akidu valley and filled the battle space with water, making it impossible to proceed in battle has been corrected.
: [Chapter 9: A Pact of Fire and Darkness] – Fixed the phenomenon of orc transformation being canceled in [Find Benny].
: [Chapter 10. Nightmare Déjà Vu] – [Assemble] has been modified so that progression does not occur when the Immortal Magic Spells are not destroyed in order. - Contract
: Resistance Alliance Request II: Fixed an issue where the marker was not displayed unless targeting when performing the ‘Soul Brazier’ objective quest in the Abyss of Sileus. - Production
: We have corrected the issue where the ‘Demonic Judge’s Shoes’ item produced with ‘Great Success’ could not be registered on the exchange.
■ Fix system and UI errors
- Fixed an issue where all rewards were not obtained when selecting [Receive All] while using the pass.
- Fixed an issue where the character would be reconnected to the existing space when reconnecting from a single-person space such as [Gate of Infinity] or [Taedal’s Tower].
- The acquisition locations of items that can be obtained from Mystic Gloves, Archboss, Paola’s Dimensional Circle, Taedal’s Tower, and Gate of Infinity have been corrected to be displayed correctly.
- Fixed an issue where ‘Rare Marind’ was displayed repeatedly in Paola’s Dimensional reward list.
- Fixed an issue where icons and lists were not displayed properly when using the Stellarite slot continuously.
- Fixed an issue where unused tooltips for the Stellarite slot were displayed incorrectly.
- Fixed an issue where the acquired experience was not updated in the skill icon gauge after strengthening a skill.
- Fixed an issue where the equipment level color was displayed incorrectly on the weapon appearance.
- Fixed an issue where the tooltip was incorrectly displayed as a favorite tooltip when selecting the production tab.
- Fixed an issue where ‘difficulty’ descriptions were displayed repeatedly in [Party Recruitment] and [Party Matching] recruitment posts.
- Fixed an issue where the party matching status was displayed intermittently in the [Special Dungeon> Paola’s Dimensional] UI.
- Fixed an issue where the ‘NVIDIA Reflex low latency’ option in [Preferences] was displayed in English.
■ Event error correction
- Fixed an issue where the icon displayed above the head of the ‘Spring Cherry Blossom Coin Exchanger’ in Castler Village, Vienta Village, and Stoneguard Castle did not match the world map.
Event & Promotion Information
[Promotion] ‘Battle Pass: Thunder Soul Star
- ‘Battle Pass: Thunder Soul Star Pass’ sales begin.
[Event] March 27th event information
– Succubi’s Gift Attendance Event will be added.
■ Resistance supply package
- The deletion schedule for the ‘Resistance Request Additional Ticket’ item included in the Resistance’s supply package has been changed to 06:00 on May 22nd.
: Bag slots are not shared with the ‘Resistance Request Additional Ticket’ obtained through the existing Resistance Supply Package.
■ End event
- Einar 100-day festival has ended.
: ‘Festival Goods Exchanger Isobel’ has been removed from Castler Village.
: ‘Festival Goods Exchanger Arla’ has been removed from Vienta Village.
※ The instantaneous movement cost 100 Sollant event will remain until the regular maintenance on April 3 (Wednesday).