Take a look to the updates applied through regular maintenance on Wednesday, March 6, 2024. The patch notes were translated from Korean from the official website, so we apologize for any translation errors.
Update details
The ‘Party Matching’ system has been added.
- When playing ‘Paola’s Dimensional Circle’, a ‘Party Matching’ system has been added that automatically matches parties.
- When applying, you can set a ‘role’ within the party, and appropriate party members will be matched depending on the role you applied for.
※ Only matching within the same server is supported, and we are preparing to enable matching with players on other servers in the future.
■ Party matching
- A ‘party matching’ system has been added where you can apply for a party by selecting the desired ‘role’ in ‘Paola’s Dimensional Circle’.
: The number of required character roles is set for each Paola’s Dimensional Circle.
: You can apply for ‘Party Matching’ as an ‘Individual’ or a ‘Party’, and if you apply as a ‘Party’, only the ‘Party Leader’ can apply. - If you are in a ‘party’ and the ‘party leader’ applies for party matching, a window to confirm your ‘support role’ will be displayed.
: When selecting a role by applying for a ‘party’, you cannot select the role selected first by another party member.
■ How to apply
① You can apply for ‘Party Matching’ through [Main Menu – Party Recruitment].
② When ‘applying for matching’, you will select ‘Paola’s Dimensional Circle’ and ‘my role’ you wish to proceed with.
③ The matching process can be checked in the [Party Recruitment] window and [HUD].
④ If party matching is successful, an [Acceptance Confirmation] window will be displayed to applicants, and once all characters accept, they will enter the dungeon.
The ‘Character Server Transfer’ system has been added.
- A ‘server transfer’ system has been added that allows you to transfer characters to another server.
- The first server transfer is possible from ‘after the regular maintenance on March 6, 2024 to before the regular maintenance on March 13, 2024.’
■ Server transfer
- A server transfer system has been added that allows characters to be transferred to another server.
- Server transfer can be done through the ‘Server Transfer’ window in the [Special Shop]. To transfer the server, you must have a ‘Server Transfer Ticket’ sold in the [Special Shop] in your bag.
- You must meet the ‘transfer conditions’ for each character to transfer servers. If you re-enter the game after requesting a transfer, you will be transferred to the server you applied for.
※ The number of people that can be transferred to each server is limited, and if the number of characters is exceeded, you cannot apply for transfer to that server.
※ If there are any items that have not been received from the Exchange/Storage/Mail/Infinite Gateway Ranking Reward, etc., you cannot apply for server transfer.
The ‘Change Character Name’ system has been added.
- A ‘Change Name’ system has been added that allows you to change your character’s name.
■ Change name
- A character name change system has been added that allows you to change your character name.
: You can change your character name in the [Character Information] window. To change your name, you must have a ‘Name Change Form’ sold at the [Special Shop] in your bag.
- If you reconnect after requesting a character name change, you can check the changed name.
※ The character name can be changed every 30 days, and the name used before the change cannot be used by either the user or other users until further notice.
※ If a dynamic event, siege war, tax transport war, or guild conquest war (bonestone/riftstone) is in progress in the world, the character name cannot be changed.
The stat system and combat experience have been improved.
- A ‘stat achievement bonus’ has been added, which adds additional abilities depending on the stat points achieved.
- An option has been added to check the application range of the skills you use.
■ Stat achievement bonus
- When each of the fighting spirit, skill, wisdom, and insight stats reaches a certain level, additional abilities are added.
Stats | Additional abilities | |
Strength | 30 | Max Health 750 |
40 | Damage Reduction 15 | |
50 | Heavy Attack Chance 100 | |
60 | Max Health 900 | |
Dexterity | 30 | Critical Hit 100 |
40 | Damage Bonus 15 | |
50 | Move Speed 5% | |
60 | Critical Hit 120 | |
Wisdom | 30 | Max Mana 750 |
40 | Debuff Duration -5% | |
50 | Cooldown Speed 5% | |
60 | Max Mana 900 | |
Perception | 30 | Hit 100 |
40 | Buff Duration 5% | |
50 | Range ▲ 7.5% | |
60 | Hit 120 |
■ Battle information
- Changed so that you can check the range of some skills you use before using them.
: You can check the range by moving the mouse cursor to the skill in the quick slot.
: You can adjust On/Off through the ‘Show area on quick slot mouse hover’ option in [Preferences> UI> Tooltip].
※ Action mode and pad operation confirmation methods will be added in the future. - The skills applied are as follows.
: Da Vinci’s Spirit, Annihilation Whirlwind, Black Wind Spirit, Iron Fortress, Annihilating Slash, Roar of Provocation, Nature’s Grace, Clay’s Salvation, Frost Smoke Line
‘Gate of Infinity’ is underway again.
- The ranking for each gateway has been changed to ‘ranking by weapon combination’.
- After entering the Gate of Infinity, changing the ‘equipped weapon’ has been changed.
- The gateway to infinity, ‘Revenge and Resurrection’ begins.
■ Gate of Infinity: Ranking
- The ranking of the Gate of Infinity has been changed to ‘ranking by weapon combination’.
: The ‘dagger + crossbow’ combination and the ‘dagger +greatsword’ combination are assigned to different rankings.
: ‘Dagger + Crossbow’ and ‘Crossbow + Dagger’ combinations are assigned to the same ranking.
: If the record is updated by attempting a weapon combination different from the previously recorded weapon combination, it will be excluded from the previous weapon combination ranking. (Added at 3/6 14:00)
- The criteria for ranking rewards at the Gate of Infinity have been changed.
: Ranking rewards, which were previously paid up to 100th place, have been changed to be paid up to 20th place per combination.
: The ranking record, which was previously recorded up to 500th place, has been changed to record up to 100th place for each combination.
■ System changes
- Changed so that ‘equipped weapon’ cannot be replaced after entering the Infinite Gate.
- Your ‘best scores’ will always appear in your content notifications.
- When completing a challenge, the ‘Progress Time’ display has been improved to display ‘Completed Time’ rather than being reset.
■ Monster changes
- The ‘berserk’ of the objects that appear in the Infinite Gate has been removed altogether.
- The range of effect of the wide-area skill used by ‘Nightmare Conductor’ in [Towards a Higher Stage] has been adjusted downward.
- ‘Roaring Abolos Dark Wizard’ in [Maze of Approaching Death] has been changed to use the maze skill only once at 90% and 40% HP.
- The timing of using the debuff skill used by ‘Skeleton Commander of Vengeance’ in [Revenge and Resurrection] after resurrection has been changed.
Before | After |
HP 80% | HP 70% |
HP 50% | HP 40% |
HP 20% | HP 10% |
- If you have received the clear reward for ‘Revenge and Resurrection’ before being banned from entering, you will not be able to receive the previously received clear reward again.
- The ‘clear time’ before the entry ban is not reflected, and you must clear once more to register for ranking.
The playing experience of some content will be adjusted.
- The ‘dimensional passages’ that open in field boss [Peace] mode have been improved to be distinguished.
- A ‘treasure chest’ that appears at night has been added to ‘Lizard Island’.
※ Please check ‘Corrections’ for corrections to other content-related errors.
■ Field Boss
- The ‘dimensional passages’ that open in [Peace] mode have been improved to be distinguished.
: A mark has been added above the dimensional passage, and the map icon has also been changed.
■ Archboss
- When clearing the Archboss, the buff effect granted throughout the world has been increased.
Archboss Name | Before change | after |
Queen Bellandir | Immortal extra damage +5 | Immortal additional damage +25 |
Tevent | Additional demon damage +5 | Additional demon damage +25 |
■ Field Dungeon
- When reconnecting from a field dungeon, it has been changed to move to a nearby ‘return point’.
: Syleus’s Abyss / Temple of Sylabeth / Ant Cave / Sanctuary of Desire / Dark Crypt / Saurodoma Island - An event has been added where you can open a treasure chest at certain times during night on Saurodoma Island.
: From the treasure chest, you can obtain Contract Token: Abyss Point, Contract Token: Dimension Point, and Abyss Coin.
■ Codex
- Adventure Codex
: ‘Appendix ▶ Dimensional Researcher Paola’ subcodex is ‘Chapter 6. In ‘Song of the Vienta Dwarves’, ‘Act 4. Changed to ‘The Three Musketeers of the Dark Red Forest’.
: The goal of ‘Enter the Temple of Roar through the Dimensional Circle and find Paola’s Research Journal’ has been changed to ‘Enter the Demon Abyss through the Dimensional Circle and find Paola’s Research Journal.’ - Exploration Codex
: Added the ability to use the sprint skill when transforming into a sheep in [Black Howling Plain> Sunny Pilgrimage].
: In [Nest Meadow> Flying Little Friend], the presentation has been improved so that Slotty riding the Gigantrite can be clearly seen.
: In [Dawn Shore> For the Rest of Comrades], Ghost Louver has been added to appear in ‘Transcendence Power: Solar Eclipse’.
: Chronicle prerequisites have been added to the codex that can be progressed after opening the Chronicle.
: The location of the objective has been adjusted so that exploration codexes with the same chronological conditions are displayed together.
■ Running Transformation
- The appearance of three types of sprint transformations has been changed.
: Wild Squall / Saber Tiger / Shadow Leo Purple
Before | After |
Convenience and visibility of ‘Mirror Boutique’ have been improved.
- Convenience and visibility of Mirror Boutique have been improved.
■ Common
- Buttons have been added to view only the items you own in [Costume], [Weapon Appearance], and [Emotion Expression].
- A function to hide the UI has been added in [Costume], [Weapon Appearance], and [Emotion Expression].
- A feature has been added to follow the character’s gaze in the direction of the cursor in [Costume] and [Weapon Appearance].
- A button has been added to change the display method to icon/list in [Costume] and [Weapon Appearance].
: You can change to the existing format by clicking the ‘Change list format’ button at the top right. - When selecting an item with an acquisition location, a ‘Go to acquisition location’ button has been added to the bottom center of the screen.
■ Costume
- The ‘costume’ being worn is separately indicated at the top.
- The location of the ‘lock’ icon has been changed to the upper left so that it does not cover the slot.
- For costumes that do not provide a ‘pattern’, the ‘pattern’ item has been changed to not be visible.
: Applicable to: ‘Sunrise Headdress’, ‘Reindeer Hood’
■ Weapon appearance
- The camera has been changed to allow zooming in and out.
UI convenience has been improved.
■ Map
- The ‘Mystic Globe’ icon has been resized to be more visible on the map.
- The ‘Dynamic Event’, ‘Tax Transport’, ‘Field Boss’, and ‘Archboss’ content icons have been changed so that they are not displayed on the ‘minimap’ and ‘overlay map’.
■ Bag > Weapon
- A button that allows you to directly equip weapon sets 1 and 2 has been added to the tooltip addition menu for the ‘Weapon’ item.
■ Chat
- A filter has been added in [Chat > Chat Settings] to control whether or not to display the ‘Dice’ system message.- [Simplified Mode] Improved to display profile photos in chat.- Improvements have been made so that the chat window is exposed before pop-ups in the full screen menu.
■ Others
- Improvements have been made so that the transformation category icon is displayed in character information when transformed.
- Sound effects have been added when strengthening equipment and skills.
- A ‘View acquisition location’ button has been added to the Guardian, Transformation, and Amitoi UI to check the acquisition location.
- In ‘Content Notification’, ‘Dynamic Event’, ‘Tax Transportation’, ‘Field Boss’, ‘Archboss’, ‘Siege War’, and progress time display method have been improved to display the same way.
- In ‘Content Management’, the button expression has been improved to make it easier to recognize the bulk registration/deactivation of favorites and the view only favorites functions.
- The newly acquired emote notification red dot has been improved to be removed when the UI is closed or the cursor is placed on the list.
- The expression has been improved to prevent blank spaces in the gauge UI when attribute enhancement is at maximum level.
Gamepad usability has been improved.
※ Please check ‘Corrections’ for other gamepad-related error corrections.
■ Content Notifier
- Improvements have been made to group content information and view only the desired items on the HUD.
Before change | after |
■ Combat assistance
- The ‘Change attack target with crosshair’ option has been added. (Default: On)
: When turned off, it disables attacks on targets other than the target being attacked. - The ‘Lock camera to lock-on target’ option has been added. (Default: On)
: When released, set to allow free camera operation even in the locked state.
※ All combat assistance options can be set in Preferences>Gamepad>Other items.
■ Camera
- [Preferences > Camera > Horizontal Camera Rotation Control Sensitivity] has been improved to enable quick and precise operation.
■ UI operation
- All UI elements on the screen have been improved so that they can be operated using only the ‘D-pad’ keys.
: Codex (adventure/exploration/collection), request manager, content management, acquisition, usage
Fixes
■ Content error correction
- The issue of intermittent getting stuck when using the dagger’s shadow attack skill targeting a battle carrier has been fixed.
■ System error correction
- When using [Mirror Boutique> Profile Shooting], the guide and actual shooting size have been modified to match.
- [Growth Log] The issue where the ‘Growth Mission’ was not completed when the ‘Peace Field Boss’ was defeated has been fixed.
- [Field Boss] The issue where progress was not displayed in the content notification when participating in the ‘Conflict Field Boss’ has been fixed.
- [Guild Conquest Battle] The phenomenon of the contested area disappearing intermittently during the ‘Dimension Stone Conquest Battle’ has been fixed.
- [Guild] An issue where the resource consumption was displayed based on level 1 in the ‘Guild Skill’ tooltip has been corrected.
- [Content Management] Fixed an issue where the item acquisition message was not displayed when ‘acquiring all’ completed rewards.
- [Content Management] An issue where the screen message and item acquisition message were not displayed when ‘individually acquiring’ a completed reward has been fixed.
- [Schedule] An issue where the ongoing schedule was not displayed intermittently when logging in while the schedule was in progress has been fixed.
- [Chat] An issue where the chat area would not be clicked in the entire window intermittently has been fixed.
- An issue where the skill’s quick slot location changes when swapping weapons has been corrected.
■ UI error correction
- Fixed a situation where the tooltip guide did not change in real time intermittently.
- An issue where a tooltip to hide worn equipment was displayed when clicking on the bag icon has been fixed.
- An issue where an afterimage was visible when running the chat window has been fixed.
- An issue where the attribute information was displayed awkwardly in the attribute window has been fixed.
- An issue where item tooltips were not displayed in the merchant NPC’s shopping cart has been fixed.
- An issue where the probability pop-up did not disappear when moving from the production NPC’s probability information pop-up to another menu has been fixed.
■ Gamepad error correction
- Fixed an issue where the entire menu would close late in the context menu.
- Fixed an issue where the item tooltip in the quantity pop-up obscured the operation guide.
- Fixed an issue where chat was not displayed in the bag.
- Fixed an issue where the ‘Skill Reserved’ status was always displayed for certain skills.
- Fixed an issue where only targets set in the attack target filter were not selected.
Promotion Information
[Promotion] Server Transfer Ticket
- ‘Server Transfer Ticket’ sales begin.
[Promotion] Name Change Form
- ‘Name Change Form’ sales begin.