Weapon Rune Synergy Bonuses
Rarity | Synergy Bonus |
---|---|
Common | – Strength 2 |
– Dexterity 2 | |
– Wisdom 2 | |
– Perception 2 | |
– Bonus Damage 6 | |
– Damage Reduction 6 | |
Uncommon | – Strength 2 – Critical Hit Damage Reduction 4% |
– Dexterity 2 – Attack Speed +2% | |
– Wisdom 2 – Debuff Duration -2% | |
– Perception 2 – Shield Block Penetration Chance 5% | |
– Bonus Damage 6 – Boss Bonus Damage 8 | |
– Damage Reduction 6 – Boss Damage Reduction 12 | |
Rare | – Strength 3 – Critical Hit Damage Reduction 6% |
– Dexterity 3 – Attack Speed +3% | |
– Wisdom 3 – Debuff Duration -3% | |
– Perception 3 – Shield Block Penetration Chance 7.5% | |
– Bonus Damage 9 – Boss Bonus Damage 12 | |
– Damage Reduction 9 – Boss Damage Reduction 18 | |
Epic | – Strength 4 – Critical Hit Damage Reduction 7% |
– Dexterity 4 – Attack Speed +3.5% | |
– Wisdom 4 – Debuff Duration -3.5% | |
– Perception 4 – Shield Block Penetration Chance 8.5% | |
– Bonus Damage 12 – Boss Bonus Damage 16 | |
– Damage Reduction 12 – Boss Damage Reduction 24 |
Necklace Rune Synergy Bonuses
Rarity | Synergy Bonus |
---|---|
Common | – Max Health 400 |
– Movement Speed +2% | |
– Critical Hit Damage Reduction 4% | |
Uncommon | – Max Health 400 – Dexterity 1 |
– Max Health 400 – Wisdom 1 | |
– Movement Speed +2% – Dexterity 1 | |
– Movement Speed +2% – Wisdom 1 | |
– Critical Hit Damage Reduction 4% – Dexterity 1 | |
– Critical Hit Damage Reduction 4% – Wisdom 1 | |
Rare | – Max Health 600 – Dexterity 2 |
– Max Health 600 – Wisdom 2 | |
– Movement Speed +3% – Dexterity 2 | |
– Movement Speed +3% – Wisdom 2 | |
– Critical Hit Damage Reduction 6% – Dexterity 2 | |
– Critical Hit Damage Reduction 6% – Wisdom 2 | |
Epic | – Max Health 800 – Dexterity 3 |
– Max Health 800 – Wisdom 3 | |
– Movement Speed +3.5% – Dexterity 3 | |
– Movement Speed +3.5% – Wisdom 3 | |
– Critical Hit Damage Reduction 7% – Dexterity 3 | |
– Critical Hit Damage Reduction 7% – Wisdom 3 |
Bracelet Rune Synergy Bonuses
Rarity | Synergy Bonus |
---|---|
Common | – Bonus Damage 4 |
– Boss Bonus Damage 6 | |
– Attack Speed +2% | |
Uncommon | – Bonus Damage 4 – Shield Block Penetration Chance 2.5% |
– Bonus Damage 4 – Max Health 200 | |
– Boss Bonus Damage 6 – Shield Block Penetration Chance 2.5% | |
– Boss Bonus Damage 6 – Max Health 200 | |
– Attack Speed +2% – Shield Block Penetration Chance 2.5% | |
– Attack Speed +2% – Max Health 200 | |
Rare | – Bonus Damage 6 – Shield Block Penetration Chance 5% |
– Bonus Damage 6 – Max Health 400 | |
– Boss Bonus Damage 9 – Shield Block Penetration Chance 5% | |
– Boss Bonus Damage 9 – Max Health 400 | |
– Attack Speed +3% – Shield Block Penetration Chance 5% | |
– Attack Speed +3% – Max Health 400 | |
Epic | – Bonus Damage 8 – Shield Block Penetration Chance 6% |
– Bonus Damage 8 – Max Health 600 | |
– Boss Bonus Damage 12 – Shield Block Penetration Chance 6% | |
– Boss Bonus Damage 12 – Max Health 600 | |
– Attack Speed +3.5% – Shield Block Penetration Chance 6% | |
– Attack Speed +3.5% – Max Health 600 |
Ring Rune Synergy Bonuses
Rarity | Synergy Bonus |
---|---|
Common | – Max Health 400 |
– Shield Block Penetration Chance 5% | |
– Cooldown Speed +2% | |
Uncommon | – Max Health 400 – Perception 1 |
– Max Health 400 – Strength 1 | |
– Shield Block Penetration Chance 5% – Perception 1 | |
– Shield Block Penetration Chance 5% – Strength 1 | |
– Cooldown Speed +2% – Perception 1 | |
– Cooldown Speed +2% – Strength 1 | |
Rare | – Max Health 600 – Strength 2 |
– Max Health 600 – Perception 2 | |
– Shield Block Penetration Chance 7.5% – Strength 2 | |
– Shield Block Penetration Chance 7.5% – Perception 2 | |
– Cooldown Speed +3% – Strength 2 | |
– Cooldown Speed +3% – Perception 2 | |
Epic | – Max Health 800 – Strength 3 |
– Max Health 800 – Perception 3 | |
– Shield Block Penetration Chance 8.5% – Strength 3 | |
– Shield Block Penetration Chance 8.5% – Perception 3 | |
– Cooldown Speed +3.5% – Strength 3 | |
– Cooldown Speed +3.5% – Perception 3 |
Belt Rune Synergy Bonuses
Rarity | Synergy Bonus |
---|---|
Common | – Damage Reduction 4 |
– Boss Damage Reduction 8 | |
– Movement Speed +2% | |
Uncommon | – Damage Reduction 4 – Critical Hit Damage Reduction 2% |
– Damage Reduction 4 – Max Health 200 | |
– Boss Damage Reduction 8 – Critical Hit Damage Reduction 2% | |
– Boss Damage Reduction 8 – Max Health 200 | |
– Movement Speed +2% – Critical Hit Damage Reduction 2% | |
– Movement Speed +2% – Max Health 200 | |
Rare | – Damage Reduction 6 – Critical Hit Damage Reduction 4% |
– Damage Reduction 6 – Max Health 400 | |
– Boss Damage Reduction 12 – Critical Hit Damage Reduction 4% | |
– Boss Damage Reduction 12 – Max Health 400 | |
– Movement Speed +3% – Critical Hit Damage Reduction 4% | |
– Movement Speed +3% – Max Health 400 | |
Epic | – Damage Reduction 8 – Critical Hit Damage Reduction 5% |
– Damage Reduction 8 – Max Health 600 | |
– Boss Damage Reduction 16 – Critical Hit Damage Reduction 5% | |
– Boss Damage Reduction 16 – Max Health 600 | |
– Movement Speed +3.5% – Critical Hit Damage Reduction 5% | |
– Movement Speed +3.5% – Max Health 600 |
What is a Rune Synergy?
There are 3 types of runes: Attack, Defense and Support. In your Weapons and Accessories you will find the slots where you can add each type of rune, but these slots are initially locked. Opening the slots will cost you Sollant, but be careful! If you unlock them in the right order, you will be able to get Rune Synergy.
What is Rune Synergy you may ask, well, they are extra stats that you can achieve unlocking the rune slots in a certain order. Find the synergy you want in the list, and unlock the slots in that order by clicking on each hammer and selecting the correct rune types.
The Synergy bonus depends on the color of the runes, each grade offers a different bonuses. To obtain it, all three runes equipped must be of the same color.