Take a look to the updates applied through regular maintenance on Wednesday, April 11, 2024. The patch notes were translated from Korean from the official website, so we apologize for any translation errors.
Update details
A new 2-star dungeon in Paola’s Dimension, [Island of Bloody Fury], has been added.
- A new 2-star dungeon [Island of Bloody Fury] featuring the Red Goblin King ‘Gaitan’ has been added.
- The difficulty balance of the 2-star dungeons [Island of Fear] and [Void Wasteland] has been adjusted downward.
- The integrated dungeon matching system for 1-star ‘normal’ level dungeons begins.
■ New Paola’s Dimension [Island of Bloody Fury]
- A new 2-star dungeon, [Island of Bloody Fury] has been added.
: A new exploration codex and a collection codex have been placed in [Paola’s Dimension>Island of Bloody Fury].
■ Paola’s Dimensional 2-Star Dungeon
- [Island of Fear] Dungeon play difficulty has been lowered.
: The geyser eruption timing has been modified to be delayed by 1 second.
: Kertaki has been modified so that it does not go berserk even if it succeeds in feasting during starvation.
: Kertaki’s attack power has been changed to increase by 5% for 1 minute each time he successfully feasts during starvation.
: If Kertaki succeeds in feasting less than 2 times while starving, he will be exhausted after the starvation state ends. If he succeeds 3 times, he will not be exhausted after the starvation state ends.
: The time Kertaki goes berserk after starting the battle has increased from 7 minutes to 7 minutes and 30 seconds.
: When an oil pot is destroyed, the duration of the oil adsorption effect that remains on the floor has been changed to 1 minute. - The difficulty of playing the [Void Wasteland] dungeon has been lowered.
: The accumulation period of the Touch of Darkness debuff granted by the Dark Ray has been increased from 0.5 seconds to 0.6 seconds.
: If Shakalux is not hit by dark rays for more than 1 second, the Touch of Darkness debuff is reduced by 1.
: The time it takes to apply fear aura after starting the dark breath pattern has been increased from 3 seconds to 4 seconds.
: The duration of fear when touched by fear aura has been lowered from 5 seconds to 3 seconds.
: The duration of the stun that occurs when stepping on a light crack has been lowered from 5 seconds to 2 seconds.
■ Paola’s Dimensional Circle [Integrated Dungeon Matching System]
- In the case of Paola’s Dimensional 1-star dungeon ‘Normal’ difficulty, matching is possible through integration of all servers.
- When you attack a party formed using the matching system, you will receive the following benefits.
Buff | Additional Rewards |
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: Party matching buff (maximum vitality increased by 25%, attack power increased by 20%) is applied.
: When receiving a kill reward, additional items are provided.
[Additional Items]
Dungeon | Difficulty | Item | Quantity |
Specter’s Abyss | common | Rare Attack Remedy | 1 |
Roaring Temple | common | Rare Attack Remedy | 1 |
Cave of Desperation | common | Rare Attack Remedy | 2 |
Death’s Abyss | common | Dimensional Soulstone: Karnix | 1 |
Temple of Slaughter | common | Dimensional Soulstone: Rex Chimaerus | 1 |
Cave of Destruction | common | Dimensional Soulstone: Lequirus | 1 |
Cursed Wasteland | common | Dimensional Soulstone: Shaikal | 1 |
Butcher’s Canyon | common | Dimensional Soulstone: Duke Magna | 1 |
Tyrant’s Isle | common | Dimensional Soul Stone: Toublek | 1 |
※ The servers of party members formed through party matching can be checked in ‘Character Business Card’.
※ In spaces entered through party matching, interaction with other characters via business cards is not possible.
New ‘Epic Tier 2’ equipment and acquisition locations have been added.
- You can obtain new ‘Epic Level 2’ armor outside of cooperative dungeons.
- You can obtain new ‘Epic Level 2’ equipment from field dungeons, guild raids, and field bosses.
- You can obtain ‘Armor Lithograph’ for certain parts of the new ‘Epic Tier 2’ from some monsters in the dungeon that use ‘Contract Tokens: Abyss’, which can be entered at level 50 or higher.
- You can obtain tradable equipment for some parts of the new ‘Epic Tier 2’ from the ‘Field Boss’ of level 50 or higher.
- You can obtain non-tradable equipment from the ‘Guild Raid’ boss.
- Upon completing the ‘Guild Raid’, you can obtain the ‘Conquest Military Medal’ as a participation reward. When crafting by collecting 120 ‘Conquest Military Merit Medals’ and other material items, you can create new ‘Epic Tier 2’ non-tradable equipment.
[Amount of ‘Conquest Military Medal’ that can be obtained in one guild raid]
Boss level | Obtainable quantity range |
Bosses below level 50 | 1~2 |
Bosses level 50 or higher | 2~4 |
[Obtainable items for each field dungeon]
Field dungeon name | Obtainable Items |
Sanctum of Desire Saurodoma Island | Precious Lithograph: Annihilator’s Gloves of Punishment |
Precious Lithograph: Dawnmist’s Deathhand | |
Precious Lithograph: Spirit Fighter’s Mortal Hand | |
Syleus’s Abyss Floors 5-6 Shadowed Crypt | Precious Lithograph: Annihilator Priest’s Cloak of Punishment |
Precious Lithograph: Holy Spirit Fighter’s Devotion Armor | |
Precious Lithograph: Frostheart of the Dawnmists |
[Items obtainable by field boss]
Boss | Item name |
Nirma | The Holy Spirit’s Grace |
Aridus | Thousand miles of dawn fog |
Junobote | Dawnmist’s Killing Hood |
Kowazan | Death Eye of the Destroyer Priest |
Adentus | Shadow of the Destroyer Priest |
Grand Aelon | Holy Spirit Warrior’s Belt Gaiters |
Ahzreil | Dawn Fog’s Pants of Peace |
Minezerok | Holy Spirit Fighter’s Serenity Faceplate |
Cornelius | Annihilator’s Pants of Judgment |
Battle balance has been adjusted
- The activation conditions for some skills have changed.
- Errors in some skills have been corrected.
- The activation conditions for some equipment skills have been changed.
■ Greatsword
- Savage Rush activation condition has been changed from ‘When using a mobility skill’ to ‘When using a maneuver skill or a skill that moves my location.’
- Fixed an issue where the skill could not be canceled by jumping or moving when using an iron blade block in place.
- Fixed an issue where the massacre technique could not attack hidden targets.
■ Dagger
- The shadow afterimage activation condition has been changed from ‘when using a mobile skill’ to ‘when using a mobile skill or a skill that moves my location’.
- Fixed an issue where using a blade block in place would not be canceled by jumping or moving.
■ Crossbow
- The activation conditions for recoil shooting and wild resilience have been changed from ‘when using a mobile skill’ to ‘when using a mobile skill or a skill that moves my location’.
■ Longbow
- Fixed an issue where the animation did not appear after the first condition ended when the Mark of the Abyss overlapped.
■ Wand
- Fixed an issue where the debilitating effect would be canceled when using Rapid Heal twice in succession.
- [Active Skill] Fixed an issue where Noble Revival was sometimes not reflected.
- When using the Fountain of Vitality, if the [Use direction/positioning skill on target] option is activated, it will be changed to be used on friendly targets.
■ Equipment
- Equipment skills have been changed to be applied regardless of the currently activated weapon set, and the activation conditions for some weapons remain.
: Tevent’s Despair Blade, Junobote Destroyer Blade, and Adentus’ Savage Sword only activate when attacking with a greatsword.
: Queen Bellandir’s baton skill is activated only with her staff skill.
: Recurus’s thorn blade is activated when using the dagger’s ‘movement skill’ or ‘skill that moves my location’.
: Added information to Kernobog’s Decapitation equipment skill tooltip that sleep is applied after movement speed and attack speed are reduced.
Before | After |
When blocking a melee attack, puts the attacker to sleep for 3 seconds (6 seconds for monsters): applies a curse. Reactivation time limit: 20 seconds | When blocking a close range attack, the attacker’s movement speed and attack speed are reduced by 30% for 3 seconds.Then sleep for 3 seconds (6 seconds for monsters): Curse is applied. Reactivation time limit: 20 seconds. |
- The effect of the 4th set of World Tree armor has been changed.
Existing | Per 1000 maximum mana, skill cooldown rate increases by 0.6% and weakness duration increases by 0.6%. |
Change | 1% increased skill cooldown rate per 1000 maximum mana |
A new system has been added.
- Photo mode has been added.
■ Photo mode
- A photo mode has been added that allows you to take and customize screenshots in the game.
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- Photo mode can be started from [Main Menu > Photo Mode].
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- Photo mode can be used after completing the tutorial.
Fixes
■ Adventure Codex Modification
- [Prelude: Island of the Star Children], we have corrected an issue where the magic wand curse skill could not be used on the ‘Scarecrow’ of Da Vinci Fortress on Wisp Island.
- [Chapter 3: Veterans Never Die] is in progress, the area where [Guard the Starlight Observatory Ruins] and [A True Captain] can be performed has been modified to display as the Ursa Field.
- Fixed an issue where the marker in the option dialogue was displayed as the main codex marker while some appendix codexes were in progress.
: [Chapter 2: The Demise of the Gray-Fanged] > Appendix ▶ A Mutually Beneficial Meeting
: [Chapter 10. Nightmare Déjà Vu] > Appendix ▶ Fierce Lycans, ruined commercial city
■ Operation
- In [Preferences] > [Character], the [Target selection] option and the [Automatic target selection when attempting an attack] option will be changed so that you can select each target selection method.
- ‘Watch Guild’ and ‘Nearby Monster or Object’ options are added to [Circular Search by Distance].
■ Codex
- In [Content Management], the ‘Exploration’ codex has been improved so that it can be ‘collapsed/expanded’ by region.
■ Map
- When the ‘Boonstone/Riftstone’ icon is selected, a pop-up window is displayed so that internal information can be checked.
- Fixed an issue where the codex and pin location icons on the map were displayed above the content settings pop-up.
- An issue where the ‘party member icon’ was displayed large in size on the map has been fixed.
■ Ranking and kill records
- [Ranking > Kill Ranking] has been changed so that other people’s death records are not exposed.
- You can check the cumulative record of your kills/deaths/assist in [Kill Record].
■ Change production recipe
- The crafting recipe using ‘Precious Resistance Parchment: Forging’ will be deleted.
: Items that are no longer used will be deleted en masse.
■ Sound
- The transition notification sound effect has been improved to make it easier to recognize the day/night transition.
- Production effects and sounds have been added when registering menus and changing order in main menu editing mode.
■ Chat
- Fixed an issue where the chat window would not close with the [ESC] shortcut in all windows .
- Fixed an issue where the chat window input field was disabled after the party chat ended.
■ UI
- A function button to switch to another skill quick slot set has been added to the skill bar.
- A quick slot set name change function has been added.
- Fixed an issue where the red dot was cut off and displayed in the main menu.
- A convenience function button has been added to immediately move to the Mirror Boutique from the character information window.
- We have improved the ranking display method in the ranking registration pop-up displayed when updating the Infinite Gateway record.
- [Preferences> Shortcut Key] When setting ‘Party Token’, the token that can be designated with the shortcut key has been improved to be displayed as an icon.
- The AmiToy interaction function has been changed to be integrated and provided in the emotional expression pop-up.
- When checking [Equipment Characteristics List> Equipment Characteristics Information], the sort order has been changed so that the equipment list is displayed starting from the lowest level. Additionally, armor and accessories have been changed to display only equipment of the same category.
■ Icon
- Among the buffs/debuffs given by the boss that cannot be removed with skills, the appearance of the icon has been changed.
: Gold borders have been added to the corners in all four directions.
■ Siege
- Fixed an issue where the battle carrier could not use the clasp when moving the terrain using ‘Lower the Castle’ and ‘Advance Stance’.
■ Lithograph Book
- If you have the same item in your bag that can be registered in the rubbing book, you can now select it to register.
- The display of detailed information about obtainable hunting grounds has been improved.
: The classifications for cooperative dungeons (token of contract: dimension), guild raids, dimension stones, field dungeons (token of contract: abyss), and hunting have been improved to be displayed in more detail. - Improvements have been made so that detailed acquisition information can be checked in the item information window.
■ Where to obtain
- The readability of the message displayed when an area without an acquisition source is selected has been improved.
- Infinite Gateway ranking information has been improved to be displayed in detail.
- Mystic Globe/Portal acquisition location information has been improved to be sorted according to regional information.
- Fixed an issue where the Archboss species information did not match the local map monster information.
■ Field Dungeon
- Fixed an issue in [Sanctuary of Desire] where closed doors appeared to be open intermittently.
- In [Abyss of Sileus 3rd to 4th floors], an additional latch has been placed in the section moving from the 4th floor of the Abyss to the 3rd floor.
■ System error correction
- An issue where the area in the boss content was not displayed after leaving the ‘Peace Field Boss’ space has been fixed.
- An issue where the area entry message was displayed incorrectly when entering the ‘Peace Field Boss’ space has been fixed.
- An issue where the battle notification display was displayed late when being targeted by a monster has been fixed.
- An issue where the name color was displayed incorrectly in the system message when entering ‘personnel combat mode’ has been fixed.
- [Party Finder>Field Dungeon] The issue of ‘difficulty’ being displayed in the dungeon when recruiting a party has been corrected.
- An issue where the mouse would not move out of the game window in ‘windowed mode’ has been fixed.
- An issue where my equipped weapon was not displayed properly in the [Party Management] window has been fixed.
- When attempting to ‘expel a guild member’ while the [Guild > Distribution > Profit Distribution] item is present, a message guide for the system where expulsion is not possible has been added.
- An issue where the ‘Guild Leader Delegation Application’ button was displayed too long depending on the language has been fixed.
- An issue where locked content could be accessed using ‘Where to obtain and use items’ in the tutorial section has been fixed.
: Item acquisition and use locations are available after completing the tutorial.- An issue where the difficulty level of an unselected dungeon was activated and displayed in - [Cooperative Dungeon> Dimensions] has been fixed.
- Fixed an issue where the tooltip for the weapon switch button was not displayed when the weapon switch function was activated.- Fixed an issue where the Stellavision number remained on the nameplate of a previously scanned player when using Stellavision.
■ Others
- Fixed an issue where the buff icon for the Slayer Canyon Orc Shadowmaster was changed.
- Fixed an issue where the border of the skill registered in the quick slot in the skill window was not updated when switching the quick slot set.- When using a casting skill while inputting a direction key and using rolling while casting, rolling in the direction of the screen has been changed to rolling in the input direction.
- When recovering more than the maximum vitality, the display has been changed to display the amount of recovery of the skill rather than the actual amount recovered.
- The dimension disappearance message has been improved to display ‘difficulty’.
- The rubbing paper has been changed to provide equipment item information in the same format as the actual item.
: You can check equipment skill and set effect information, and compare abilities with the currently equipped item. - When you click on a character’s name in the information section of the HUD, it has been changed to target you as a friendly target.
- A function has been added to set the purchase quantity to the maximum value in the product details screen of the Battle Pass store.