Take a look to the updates applied through regular maintenance on Wednesday, January 24, 2024. The patch notes were translated from Korean from the official website, so we apologize for any translation errors.
Milestone: The boundary between Courage and Cowardice
‘Siege War: Stonegard Castle’ is underway.
- At the end of the last [Brilliant Growth] of [Milestone: Change and Challenge], the guild ranked 1st in the guild rankings will be selected as the first corps of the Stone Guard Castle.
- The first siege will be opened sequentially for each server from February 2nd to February 4th.
※ The siege schedule and detailed information for each server will be announced through a separate notice.
Update details
The first ‘Resistance Event’ begins.
- The first ‘Resistance Event’ will begin after the regular maintenance on Wednesday, January 24th.
- You can acquire new ‘Resistance Skills’ through the ‘Resistance Event’.
■ Progress schedule
- The ‘Resistance Event’ is a 3-day event from Wednesday to Friday and is held once every two weeks.
- The final ranking will be calculated on Saturday, the day after the end, based on the scores over the three days.
■ Score points
- Any user who has completed the ‘Prologue, Island of Star Children’ codex can participate.
- During the progress period, you can receive rewards by accumulating a designated number of points according to the ranking achieved in ‘Dynamic Events’.
- For each day, only the two highest scores obtained from ‘dynamic events’ participated in during the day are reflected in the ranking.
※ Information for each day resets as of 6 a.m. the next day.- The points you can earn vary depending on the type of dynamic event, and the higher the dynamic event, the higher the score.
- [Dispute] dynamic events can achieve higher scores than [Peace] region events.
- You cannot earn points in [Guild] dynamic events.
※ If you log out or leave the area without receiving the ranking reward, you will not be able to earn points.
■ Earn rewards
- Personal rewards
- You can receive rewards based on the scores you earn (sum of the two highest scores per day).
- Depending on the accumulated score, you can obtain ‘Parchment by grade’, ‘Improvement Book/Training Book by grade’, ‘Precious Resistance Parchment’, and ‘Precious Training Book: Omnipotence’.
- Daily ranking rewards
- You can earn ranking rewards according to your daily ranking.
- Depending on your ranking, you can obtain ‘Precious Training Book: Omnipotence’’. (Daily ranking up to 500th place, maximum 3)
- Comprehensive ranking rewards
- You can receive ranking rewards based on your cumulative score over 3 days.
- Depending on your ranking, you can obtain the ‘Resistance Event: Active Skill Selection Chest’ up to 500th place in the overall ranking.
- Depending on your ranking, you can obtain between 2 and 16 ‘Precious Training Book: Omnipotence’. (Differentially up to 1,000th place)
※ You can collect 10 [Precious Resistance Parchment] and use them to create ‘Resistance Event: Use Skill’.
※ [Resistance Event: Active Skill Selection Chest] You can select and acquire one of the ‘Resistance Event: Active Skill Selection’ for each weapon.
※ [Resistance Event: Use Skill] Exist for each weapon, and cannot be developed with the regular ‘Precious Training Book: Weapon’.
※ [Precious Training Book: Omnipotence] This is a training book used to grow all epic skills, including resistance skills.
The ‘Dynamic Event’ progress schedule and some rewards have been adjusted.
- Changes have been made to increase the number of simultaneous dynamic events.
- The appearance rules for [Peace], [Dispute], and [Guild] modes in dyamic events have been strengthened.
■ Simultaneous Dynamic Events
- The number of simultaneous dynamic events increases from 7 to 9.
- Among the dynamic events, the three below are always held in [Peace] mode.
: The Wolf Hunting Contest / Starlight Stones Ritual / Lantern Seed Festival - Excluding the three above, three of the remaining six regions are in [Dispute] mode.
- One type of ‘Dispute’ area event takes place in [Guild] mode once every 6 hours.
- Among the dynamic events, the three below are always held in [Peace] mode.
■ Compensation adjustment
- Rewards for the The Wolf Hunting Contest, Starlight Stones Ritual, and Lantern Seed Festival will be changed.
: Marind, which was provided as a rank reward, will be changed to a Improvement Book/Training Book reward of the same class.
: ‘Contract Tokens: Abyss’ is not provided in the target region event.
Skills and equipment effects changes
- Adjusted the balance of some skills and fixed an issue where they were working differently than intended.
- The skill effects of some hero equipment have been changed to be more useful.
■ Staff
- The burning duration has been changed so is not halved due to weather or local wetness effects.
- Fixed an issue where [Judgment Lightning] could not be used further due to a Heavy Attack in certain situations.
- Fixed an issue where [Flame Condensation] ‘s skill’s bash increase effect per burning stack was not applied intermittently.
■ Greatsword
- Fixed an issue where the effect of Weapon Mastery’s [Complete Stun] was not applied intermittently to the stun effect of [Iron Point Parry].
■ Equipment skill effects
- The equipment skill effects of the weapons below have been changed.
[Queen Bellandir’s Blade] | Before | Movement speed reduction effect 20% |
After | Movement speed reduction effect: Movement speed reduction remains for 1 second even after 60% sand swamp range. | |
[Tevent’s Massacre Blade] | Before | When using Camouflage Cloak, deals damage equal to 100% of the base damage to all enemies within a 3m radius and has a 70% chance to apply the Collision: Push effect. |
After | Cooldown of [Camouflage Cloak] is reset if you kill an enemy within 3 seconds. When using Camouflage Cloak, deals damage equal to 100% of the base damage to all enemies within a 3m radius and has a 70% chance to apply the Collision: Push effect. |
The playing experience of some content has been adjusted.
- Changed the rules for recharging contracts.
- Changed the drop rate for “Contract Tokens: Abyss” from killing field monsters to fulfilling requests.
- Some quests have been changed to make them easier to complete.
■ Contract
- “Contract Rights” are recharged even on days when you are not online.
※ However, charging exceeding the maximum quantity is not possible. - Contract Tokens: Abyss points provided as a fixed reward for quests have been increased to 50 points.
- The goal of the quest to acquire a specific collection provided at a level 50 hunting ground has been changed to the goal of acquiring all collections.
- The quantity of ‘Silver Smelting Tools’, the quest goal of the destroyed temple, has been increased.
- The number of monsters that appear when proceeding with ‘Fonos Brazier’ in the Fonos Basin has been reduced.
■ Field
- Changed so that ‘Contract Tokens: Abyss’ cannot be obtained when defeating field monsters.
- Monster rewards for Golden Rye Pastures, Windhill Shores, Blackhowl Plains, Urstella Fields, Carmine Forest, and Nesting Grounds will be changed to focus on crafting materials.
- Equipment and Lithographies dropped in those areas can be found in higher-level hunting grounds in Moonlight Desert and above.
: Click on the hunting ground information on the map to check the items available for monsters in that area.
- Equipment and Lithographies dropped in those areas can be found in higher-level hunting grounds in Moonlight Desert and above.
■ Paola’s Dimension Circle
- [Butcher’s Canyon] The range of ‘Magna Duke’ spinning attack and stomping attack has been increased.
- In [Tyrant’s Isle], the stamina of ‘Oil Jar’ has decreased and ignition damage has increased.
- [Underground Cave of Desperation] & [Underground Cave of Destruction] Fixed an issue where explosion ants would disappear when abnormal status occurred while using the explosion skill.
■ Gate of Infinity
- Content scheduled to run on January 29th [Swirling Firestorm] will be changed to [Drop! Lightning! Destroy!].
Other conveniences and improvements have been made.
- The number of ‘hostile guild’ settings has increased.
- Other UI inconveniences have been improved.
■ Guild
- Hostile guild relationship settings are increased to a maximum of 40.
- Guild raids have been changed so that you can participate only 7 days after signing up.
- In [Guild Distribution], when the exchange sale period expires, the sale is displayed as failed.
■ Battle
- When the target selection method is ‘Search by Order of Priority’, the action of targeting nearby monsters if there is no targetable target has been removed.
■ UI
- Usability has been improved so that the last tab operated in the transformation window can be maintained.
- After switching skills, a red dot has been improved to display on the switched skill.
■ Content Notifications
- The setting value of the ‘Show pins’ filter has been modified to be maintained until the game connection is terminated.
- An improvement has been made to automatically switch to the [All] tab when all rewards are obtained in [Content Notification Management > Rewards].
■ Find a party
- A party recruitment bulletin board has been added to Vienta Village.
- [Party Recruitment Ad Board] Party recruitment posts are only maintained for 30 minutes after registration.
- The [Find a Party] channel icon and chat color have been changed to distinguish it from [Party].
■ Environment settings
- A button has been added to change the value in 0.1 increments in [Preferences > Gameplay > Camera > Character Position on Screen].
: When changing the value, a button to change the changed value to the initial value is also activated. - You can automatically or manually change the size of subtitles displayed in in-game cutscenes in [Preferences> Gameplay> UI> Video].
: When [Automatically adjust subtitle size] is set to ‘On’, the size of the subtitles changes depending on the monitor resolution. - A convenience feature has been added that allows you to fold and unfold the HUD panel at once.
: You can change the shortcut key for hiding the HUD panel in [Preferences > Shortcuts > UI > Other].
Fixes and Improvements
■ Correction of content errors
- Archboss
: Fixed an issue where Tevent’s charge could be blocked with a defense skill.
: Fixed an issue where Queen Bellandir’s motion would tremble intermittently. - Field Boss
: Fixed an issue where a user under the moonlight spell of dimensional space Lycan Kowazan could avoid the execution skill at a specific location.
: Shadowed Crypt Minezerok’s Soul Stealing has been modified so that it is not canceled by the Longbow’s ‘Purifying Touch’. - Paola’s Dimension Circle
: When successfully escaping from [Butcher’s Canyon] in the Burning Sheep state, the state has been changed to be canceled.
: Fixed an issue in [Butcher’s Canyon] where the Burning Sheep status could be canceled with the dagger’s ‘Fatal Stigma’ skill. - Guild Request
: [Syleus’s Abyss 5F, 6F] Fixed an issue where the goal was not updated.
■ System
- Content Notifications
: Fixed an issue where only the title was displayed in the hint for codexes without a hint. - Party
: Fixed an issue where the party leader was not delegated to another party member when the party leader was disconnected. - Chat
: Fixed an issue where the whisper target was not displayed properly after teleportation intermittently.
: Fixed an issue where the chat window would not be closed with ESC when manually entering the whisper target. - Preferences
: Fixed an issue where if the [Display language] was changed while accessing the game, the chat’s ‘automatic translation’ would proceed to the previous language.
: Fixed an issue where help and tutorials were displayed only in Korean even if the [Display language] was changed. - Dynamic events
: Fixed an issue where empty slots were displayed in the reward window. - Mirror Boutique
: Fixed an issue where character rotation was not possible. - Etc
: Fixed an issue where, when attempting to delete a banned character, the status was incorrectly displayed as connected.
■ UI modifications
- Skill Window
: The presentation has been improved to make it easier to recognize when switching quick slot sets.
: The display of the skill set selection pop-up has been modified.
: Fixed an issue where selection items did not switch when clicking on a skill from another group.
: Fixed an issue where the highlight display flashed every time the same group skill was clicked.
: Streamlined defense, use, and active skill title images.
: Fixed an issue where, when an opportunity to reuse a skill of a sub-weapon occurred, a blinking effect was displayed as if other skills could also be reused.
: Fixed an issue where the reuse time was displayed along with the reuse animation when a reuse opportunity occurred in a subweapon skill. - Produce
: We have improved the skill growth book and description to be displayed together.
: Fixed an issue where the entire window would close when skipping the presentation with the ESC key. - Character business card
: Fixed an issue where the cursor position was displayed incorrectly when inputting a whisper. - etc
: Fixed an issue where the mouse position changed in [Transformation > Growth].
: The value set in [Preferences > Manually adjust cursor size] has been improved to be applied to the cursor when examining the codex in progress.
: Fixed an issue where a different icon was displayed in the slot when Stella Boom was not worn.
: [Battle Pass: Lottie’s Star] All rewards have been received, but the issue where the red dot is exposed has been fixed.
: The expression of the world tree leaves in the dead state has been changed.
: Infinite Dungeon HUD Guide The size of some fonts has been changed and the time icon expression has been added.
: The design of the indicator UI that shows the location of NPCs and objects has been modified to improve readability.
■ Graphics/direction modifications
- [Character Information] has been modified so that when all stats are used evenly, all numbers can be checked using the up and down scroll bars displayed in the increased stat.
- We have improved the UI of the special store storage button.
- Modified so that the same display is displayed when expanding a bag in the warehouse.- Fixed an issue where the item cooldown display direction in [Bag] was displayed in the opposite direction.
- Fixed an issue where the icon would pop when clicking on the list in [Map].
- Fixed an issue where the NPC target marker was shaking left and right when the camera was rotated.
- The appearance of the hero equipment ‘Wind Soul’s Mind’s Eye’ has been changed.- Fixed an issue where the beard would disappear when wearing the headdress ‘Light of the Midnight Sun’.
■ Mouse operation
- When performing a drag and drop operation, the icon has been modified to move even if there is an icon at the drop location.
- A mouse wheel motion function has been added for convenience in manipulating dialogue options.
- Fixed an issue where right-clicking and dragging was not possible in some lists.
■ Gamepad error correction
- Fixed an issue where the ‘Growth’ control key could not be pressed in skill enhancement.
- Fixed an issue where item tooltips in the bag were not displayed in the correct location.
- Fixed a layout error that was displayed when the attack target could not be controlled.
- Fixed an issue where the Stellavision list appeared transparent during an anti-personnel counterattack.
- Fixed an issue where disabled combo boxes were working.