Throne and Liberty developers talk about CBT results, community feedback and Global version

Throne and Liberty developers were interviewed at the Summer Game Fest event by Amazon Games’ Merv Lee Kwai, NCSOFT’s Design Director Moonseop Lee and Lead Producer Jongok Ahn answered a few questions about Throne and Liberty, the differences between Korean version and Global version, beta results, and more.

Ahn declared that the reason behind the long development time was to get as much content as possible before release, to prevent users from leaving for lack of new content.

“So that’s why we prepared content, enought content, diverse content, and then hit the market. And the developers feel that it’s almost ready.”

About the latest CBT results and feedback from users concerning the combat system and auto play, they ensure that players’ comments are being taken into consideration. But for those who expected global version to be different from Korean version, that doesn’t seem the case.

“So you’ll know that with Korean MMOs, it’s often that it’s released in the origin region for maybe two years or a year and then we publish it in the West. And in the West, maybe Westernization changes occur to the game. We’ve been trying to minimize that as much as possible. So it’s been working with NCSOFT to create a global version of [Throne and Liberty] rather than siloed versions for different regions[…] So we’ve been in lockstep working towards a global version. Now, that means coming out of the Korean CBT, players provided feedback, and we are iterating against that. The NC team is addressing that player feedback directly.”

NCSOFT developers don’t think Throne and Liberty global and Korean version as two separate things, they are looking at it as a whole, one unifyed version. Ahn and Kwai also confirmed that the two major things they are working on after CBT feedback, are combat and progression.

Hopefully, we will see some changes following players feedback on the next Throne and Liberty Tech Test to be held by Amazon Games.




Gaming Interactive Maps


Throne and Liberty: Bosses, hunting zones and Dungeons details in Producer’s Letter Part 2

TL's producer, Jongok Ahn, published the second part of the Producer Letter (this is the link for the Producer Letter Part 1 in case...

NCSOFT spoke about Throne and Liberty changes: Autoplay, Combat, Progression, New Dungeons and more!

In a detailed letter, the producer of Throne and Liberty, spoke in depth about the changes in the game's development. These changes reflect the...

Throne and Liberty producer spoke about the Technical Test, changes in PvP, autoplay and more

The Spanish portal “3DJuegos” (3D Games) interviewed the producer of the global version of Throne and Liberty, Merv Lee Kwai from Amazon Games. The interview raised important...

Throne and Liberty: Technical Test Announced

Amazon Games and NCSOFT announced a Confidential Technical Test for PC and Console players in the United States. This test will be subject to...

Throne and Liberty at Gamescom: Final impressions

After his experience playing the revised Amazon Games version of Throne and Liberty, MEINMMO editor Alexander Leitsch wrote a follow up article, giving more...

More details about Throne and Liberty: Global and Korean Release, New Combat System, PVP, P2W and more

MeinMMO shared more information about their experience playing Throne and Liberty at Gamescom 2023 In the latest article, Alexander Leitsch, editor of MeinMMO, shared his...