Throne and Liberty: Patch Notes (February 7th)

Take a look to the updates applied through regular maintenance on Wednesday, February 7, 2024.​ The patch notes were translated from Korean from the official website, so we apologize for any translation errors.

Update details

When you reach level 50, you automatically acquire 7 types of ‘special growth skills’ (existing resistance skills).

  • The 7 types of skills that can be acquired through existing resistance events have been changed to be automatically acquired upon reaching level 50.
  • Existing related items can be changed to ‘Precious Training Book: Almighty’.
    ※ Characters who have already acquired a skill will be provided with a ‘Precious Training Book: Omnipotence’ item equal to the number of skills in question. (2 items per skill)
  • The 7 skills that could be obtained as resistance event rewards have been changed to be acquired by default at level 50.
    : If a character who already has the skill is below level 50, the skill will not be usable and can be used when it reaches level 50.
    : Even if the skill cannot be used, the skill’s growth information is maintained.
    ※ Characters who have already learned the skill will receive ‘Precious Training Book: Omnipotence’ items sequentially by mail after the maintenance.
    ※ As before, the 7 types of skills can only be grown with ‘Precious Training Book: Omnipotence’, and only ‘special growth skills’ can be grown and replaced.
  • Previously acquired ‘Resistance Skill’ related items can be replaced with ‘Precious Training Book: Omnipotence’ using the method below.
    : When holding a skill book, you can obtain 2 ‘Precious Training Book: Omnipotence’ by dissolving the skill book.
    : Characters who possess ‘Precious Resistance Parchment: Training’ can craft it with two ‘Precious Training Book: Omnipotence’ through a skill book maker.
ItemCreateDissolution
‘Precious Resistance Parchment: Training’ x 10‘Precious Training Book: Omnipotence’ x 2
‘A Shot at Victory’‘Precious Training Book: Omnipotence’ x 2
‘Guillotine Blade’‘Precious Training Book: Omnipotence’ x 2
‘Frenzied Sword Dance’‘Precious Training Book: Omnipotence’ x 2
‘Wind Snatcher’‘Precious Training Book: Omnipotence’ x 2
‘Blitz’‘Precious Training Book: Omnipotence’ x 2
‘Infernal Meteor’‘Precious Training Book: Omnipotence’ x 2
‘Ray of Disaster’‘Precious Training Book: Omnipotence’ x 2

※ At the time of production, the result quantity is displayed as 1, but there is a 100% probability that you can obtain 2 through the ‘Great Success’ result.
※ The production/melting of items related to existing resistance skills will only be maintained until before the regular maintenance on March 6, 2024.​​

Mastery & Combat Experience improved

  • The maximum achievable level of Weapon Mastery has been expanded from level 7 to level 13.
  • We have strengthened the restrictions on attack distance and range to enable combat play that suits your intentions.

​■ Expanding your Mastery

  • The maximum achievement level for Weapon Mastery has been expanded to level 13.
  • The number required for skill growth has been lowered.
    : Accumulated mastery is automatically reflected after reaching level 7, and the mastery value may increase after the update.

​■ Common

  • When defense is successful, the skill that inflicts counterattack damage has been changed to be affected by ‘attack distance’.
    : Staff [Mystic Shield], Greatsword [Iron Point Parry], Crossbow [Sustaining Roll], Wand [Chaotic Shield]
  • We have improved an issue where area-type non-defensible skills can be hit by crossbow [Sustaining Roll] and dagger [Ambush Stance] skills even if they are out of range.​

■ Longbow

  • The effect of [Nature’s Blessing] has been modified to be affected by the enhancement duration stat.​

■ Action mode

  • A feature has been added to maintain the mouse cursor while pressing a shortcut key in action mode.
    : In Settings > Character > Shortcuts > Control Mode, the ‘Keep cursor while pressed’ option is provided. (Default setting: off)
    ※ Shortcut keys that cannot be held down: Alt, Ctrl, Shift

■ Operation

  • The ‘Prioritize Nearby Targets’ option has been improved to follow the setting of ‘Target Selection Method’ when operating.
    : When there is no target, press the basic attack or skill key to affect the automatically targeted target.

Gameplay Improvements

  • The ‘Gate of Infinity’ monster skill presentation has been improved.
  • The Resistance event has been deleted and will resume in a new form later.

■ Gate of Infinity

Rage skills rendering
(Before) Light source production(Now) Makes the entire body shine
  • The rendering of the rage skills used by monsters that appear at the Gate of Infinity has been changed.
    : It has nothing to do with the timing of using defense skills, but we have improved the confusion caused by the presentation similar to the existing regular boss.
    : When a monster casts a rage skill, you can estimate the timing of defense through its attack motion.
  • Problems occurring in some ‘Gate of Infinity’ have been corrected.
    : [Maze of Death] Fixed an issue where Roaring Avolos Umbramancer would not die intermittently.
    : [Drop! Lightning! Destroy!] We have modified the beam transfer to occur more quickly.
    : [Stealers and Retrievers] Fixed an issue where health and mana were not recovered after killing Dren.
    : [Revenge and Resurrection] The Revenger Skeleton Commander has been improved to use the resurrection skill immediately after the first death.

■ Special dungeons

  • Recommended level information has been added to Paola’s dimension list.

​■ Resistance Event

  • The Resistance event scheduled to take place on February 7th has been deleted.
    ※ The Resistance event is scheduled to resume in a new form through sufficient improvements in the future.

​■ Item

  • The quantity of some items stacked in the bag and warehouse has been changed.
ItemPossible Stacks (Before)Possible Stacks (Now)
Magic Powder200500
Parchment100500
Stellarite Element200500

Content and Systems Playing experience Improvements

  • Guild identification and recognition have been strengthened, and the guild system has been partially supplemented.

​■ Guild emblem

  • 13 guild emblems that can be used by level 30 guilds have been added.​

■ Guild Contracts

  • When changing a guild contract, it has been changed to use ‘guild resources’ rather than the guild leader’s personal goods.​

■ Guild Rewards

  • Marind, which was given as a guild reward when entering the ranks in the Peace Zone event, has been replaced with a Training and Improvement Book.​

■ Guild experience

  • Guild experience growth values ​​have been changed.
    > [Hunting] There is a limit to the guild experience points that can be obtained through daily hunting per individual.
    > [Guild Contract] The proportion of experience points for ‘general hunting’ quests will be lowered, and the proportion of experience points for ‘dungeon’ and ‘dynamic event’ quests that require cooperation will increase.
    > [Dynamic Events] The higher regional events you perform, the higher your experience points will be. Additionally, in order to increase the proportion based on the number of participants, the proportion obtained through effort rewards has been increased.
    > [Guild Raid] The proportion of experience points has been increased, and the amount of experience points gained increases based on the unlock level.​

■ Guild production

  • Removed distance effects affected by guild respawns from being represented in the world.

Morph, Emotes, and Mirror Boutique Improvements

  • Usability has been improved so that morphs and emotes can be performed more quickly.
  • The convenience of Mirror Boutique has been improved.

■ Morph

  • Instead of entering the transformation menu, you can immediately transform ‘/Morph name’ in the chat window.
    : Example) /Morph Chestacean
    ※ The convenience of recreational morphs and camouflage transformation will continue to be improved.

​■ Emotes

  • A button has been added to the HUD to allow quick use of emotes, and has been removed from chat.
  • The position of the emote button in the HUD has been improved to allow editing.​

■ Mirror Boutique

  • Changed the items ‘Dye’ and ‘Sewing Thread’ to be stored in the warehouse.
  • Improvements have been made so that items in the warehouse can be used immediately when changing appearance or dyeing a costume.
  • The size of the acquisition location in the appearance list has been modified to enhance the recognition of the acquisition location.​​

Adventure and Exploration codexes Improvements

  • Fixed some inconsistencies between Adventure and Exploration codex progression.

■ Adventure Codex

  • [Chapter 8. Demon’s Smile]
    : Havres’s health has been reduced by 40%, and the last heart has been modified to appear below 25% health.
  • [Chapter 9. Pact Between Fire and Darkness]
    : Zarek’s health has decreased by 30% and Arthur Talon’s health has decreased by 20%.
    : Bombs appear at 40% of Zarek’s health, the damage dealt to Arthur Talon increases, and an additional ‘increased damage received’ debuff is applied.
    : Zarek’s Fury skill has been changed to a single projectile attack.

■ Exploration Codex

  • Fixed an issue where the gauge was incorrect when using a wooden bucket filled with rainwater during [Golden Rye Pastures > Cursed Rain].
  • [Syleus’s Abyss Floors 3 and 4 > Army of the Dead > Liberation of Bound Spirits] The respawn time of ‘Bound Spirits’ has been shortened.
  • [Tyrant’s Isle > Power over Power] Changed ‘Defeat Enchanted Reptilian Fighter/Enchant Reptilian Lancer’ to ‘Defeat Berserk Reptilian Swashbuckler/Berserk Reptilian Shaman’.
  • [Tyrant’s Isle > Boiling Bloodstain] Changed ‘Escape from Berserk Reptilian Executioner’s bind’ to ‘Defeat Berserk Reptilian Gladiator and destroy the Reptilian Totem’.
  • Changed to only expose items that have not yet been performed.
    : If you uncheck the ‘Show incomplete items’ checkbox at the top, all items in that area will be displayed.
    : If all items in the area are completed, a full list will be displayed.
    : When there are rewards available for items completed in the area, you can use the ‘Receive All’ button to obtain all rewards.​​

UI has been improved

■ Common

  • When dragging an item/skill icon, an emphasis has been applied to the designated slot to make it easier to recognize the registration/replacement range.
  • The information expression of limited-term items has been improved.​

■ Map

  • We have removed the feature that shows the map being aligned to the center when clicking on a teleportation stone, so that the teleportation stone pop-up window can be launched immediately even when the last state is maintained.​

■ Event calendar

  • In cases where the progress schedule and reward exchange schedule are separate, we have improved them to display them separately.​

■ Codex

  • When entering the codex window by clicking the hyperlink in the growth log or main menu, the location of the selected list is now highlighted.
  • Improvements have been made so that the selected area is displayed on the screen when entering the exploration codex window by clicking on the content details view of the content notification or the list of acquisition sources in the pop-up window.​

■ Battle Pass

  • Button expressions have been improved to make it easier to recognize premium pass purchases and pass store functions.
  • The design at the top of the Battle Pass has been changed. A banner for the battle pass product has been added, and you can purchase the battle pass by clicking on the banner.​

■ Special stores

  • When the View Details button in product details is inactive, it has been hidden.​

■ Party

  • [Party Recruitment] has been improved to display recommended levels for each dungeon.
  • We have improved to notify you through a system message before posts registered in [Party Recruitment] are deleted.​

■ Character information

  • The unused stat ‘global skill reuse speed’ has been removed.
  • The tooltip description for hit has been changed from ‘normal attack’ to ‘attack’.
    : ‘Hit’ and ‘Dodge’ affect both normal attacks and skills.
  • The ability to hide/show worn equipment has been added.​

■ Coupon

  • Improvements have been made so that the coupon reward list can be checked in the coupon reward pop-up window.​

■ HUD

  • The button expression has been improved to make it easier to recognize the exit button from the instance space.​​

We have improved the usability of the gamepad.

■ Friendly target

  • We have improved an issue where it was difficult to select an attack target when the attack target and friendly target overlapped. 
    > Preferences > Gamepad > Other provides a ‘Select Friendly Targets’ option. (Default setting: off)​

■ Glide operation

  • The L-stick rotation speed has been reduced when gliding, improving gliding operation. ​

Fixes

■ System error correction

  • [Bonfire] The issue of occasionally jumping over a bonfire when attempting to sit down has been fixed.
  • [Party Recruitment]
    : An issue where the selected category was not maintained intermittently when the window was reopened has been fixed.
    : An issue where, when changing the party recruitment post being registered, registration was not possible by only changing the category has been fixed.
    : An issue where the category would be reset intermittently when changing a registered party recruitment post has been corrected.
    : An issue where the list was displayed only after refreshing when selecting a different dungeon has been fixed.
    : An issue where the number of party members in my party was not displayed intermittently has been fixed.
  • An issue where the entered information was not reflected properly when entering [Chat] has been improved.
  • An issue where the communication status (ping) was displayed one level lower in [Lobby] – [Character Creation] – [Server Selection] has been fixed.
  • [Mystic Key] ‘Guild Contract’, which was missing from the guide, has been added to the main acquisition location.
  • An issue where distribution did not proceed normally if there were guild members who had withdrawn during siege distribution has been corrected.

■ Correction of content errors

  • Fixed an issue where the siege golem could not come down from the top of the castle wall or battle carrier.
  • Fixed an issue where the ‘Isolated Region Warning’ tutorial was continuously displayed on the outskirts of Stoneguard Castle.
  • Fixed an issue where delivery merchants would not appear intermittently in the local event ‘Desert Caravan’.
  • Fixed an issue where the requiem rain was not activated intermittently in the local event ‘Requiem of Light’.
  • Fixed dynamic event reward error.
    : The issue where guild rewards were not paid when obtaining rank rewards has been fixed.
    : The issue where certain rank rewards were paid incorrectly in ‘Stop the Mana Frenzy’ has been fixed.
  • The issue of HP/MP not recovering to maximum when retrying in the special dungeon [Gate of Infinity] has been fixed.
  • In Paola’s Dimension [Specter’s Abyss], the reinforced Archeum swordsman has been modified to not use area-of-effect skills.
  • In Paola’s Dimension [Temple of Slaughter], a water sound effect has been modified to sound when the second magic power regulator is activated.
  • Fixed an issue in the field dungeon [Sanctum of Desire] where the player did not die immediately after receiving fatal damage.
  • [Guild Raid]
    : After maintenance, the issue where the last guild raid boss was automatically selected and opened has been fixed.
    : The issue where ‘Adentus’ and ‘Ahzreil’ among the bosses were misdirected has been fixed.
    ※ ‘Adentus’ and ‘Ahzreil’ can challenge guild level 17.​

■ Item error correction

  • Fixed an issue where some equipment items were not exposed to the supplier.
    : ‘Spider Silk Clothing’ has been modified to be displayed on the list of obtainable items for ‘Worker Spider’.
    : ‘Spider Silk Cloth Pants”’ have been modified to be displayed on the list of obtainable items for ‘Toximaw Worker Spider’.​

■ UI error correction

  • Fixed an issue where a pop-up would not appear intermittently when clicking on a teleportation stone.
  • Fixed an issue where checks were not activated or deactivated in the legend window.
  • Fixed an issue where the number of appearance change tickets currently held could not be retrieved from the appearance change window.
  • Fixed an issue where the list and detailed information tabs were not synchronized in costumes.
  • Fixed an issue where the scroll UI did not disappear in the warehouse.
  • Fixed an issue where dragging did not work on the Battle Pass screen.
  • Fixed an issue where locked items did not appear dark in the equipment enhancement window.
  • Fixed an issue where the search reset function was not possible after searching for a player in group chat.
  • Fixed an issue where the input window would disappear after leaving a party or guild in chat.
  • Fixed an issue where the focus changed when opening a box on the production screen.
  • Fixed an issue where the image of the Stella Boom worn just before was displayed when the Stella Boom slot was empty.
  • Fixed an issue where the Chronicle window could not be loaded when clicking the Chronicle icon.
  • Fixed an issue where the text of the ‘Delete all tokens’ button was always displayed in the token UI.
  • Fixed an issue where the UI went out of bounds when setting a combination key in the main menu.
  • Fixed an issue where the endurance and evasion ability values ​​on the equipment rubbing paper were displayed differently from the actual equipment.
  • The phrase “endurance reduction” that was incorrectly written on the monster’s [Status Weakness: Bleed] has been removed.
  • Fixed an issue where the skill level information of other characters who had reached hero level 5 were displayed incorrectly in the chat window.​

■ Improved graphics/direction

  • The recovery coin box item icon has been changed.
  • An issue where the rank display image of the boss monster was displayed incorrectly in Paola’s Dimension has been fixed.​

■ Gamepad error correction

  • Fixed an issue where the R3 operation menus and operation guide overlapped in the bag.
  • Fixed an issue where focus movement was not smooth in the box result pop-up.
  • Fixed an issue where Stella Vision could not be used in safe areas.
  • Fixed an issue where the screen was enlarged when moving the R stick up/down in ‘Investigation’.​

Event & Promotions

[Promotion] New product information on February 7 (Wednesday)

  • Sunrise headdress costume has been added.
  • New Amitois ‘Spinning Thump’ and ‘Kkoka Glynt’ are added.

[Promotion] <Magic in Legends, Ardeo> Weapon Appearance

  • 7 types of Ardeo weapon appearances will be added.

[Event] Sunrise Happiness Prayer Festival

  • You can complete <Five-Colored Rice Cake Soup in the New Year> Paola’s Dimension Circle and create five-colored Rice Cake Soup.
  • <Find the lucky bags!> You can obtain five-colored rice cake soup and salt by acquiring the lucky bags scattered throughout the field.
  • <Lucky New Year Coin> You can complete the Resistance quest and collect New Year Coins to exchange for various festival items.

[Event] New Year’s cards have arrived!

  • You can create items by receiving New Year’s cards during the 4-day holiday period from February 9th to 12th.

[Attendance list] Magpie Magpie New Year’s Day

  • During the Sunrise Happiness Prayer Festival, a special attendance register will be held every day.

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